游戏 单机游戏 2019-06-08 04:19:20 Reshade Quint Rt Quint shaders Quint shaders This is a simple Reshade preset with non-RTX & non-DX12 RT ray tracing effect* that I tried to make it work with TDU2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews YouTube’s ‘SliM420 GaMing’ has shared two videos, showing Half-Life: Black Mesa and The Outer Worlds with the Pascal Gilcher’s Ray Tracing Reshade Mod. It’s pretty obvious that older games can benefit from this new Reshade… Note guys that vid is running Reshade "path tracing" and SSR shader, not hardware ray tracing let alone RT properly implemented within game. Submitter. 19 hours ago Half-LIfe Definitive Edition + Ray Tracing Mod??? Install Reshade to E:\Steam\steamapps\common\Black Mesa\bms.exein DX9mode and then move files d3d9.dlland folder reshade-shaders to Recently added 24 View all 1,173. close. Black Mesa. However, the modding community can always go one better, such as Digital Dream showcasing Halo Reach with Ray Tracing effects. 1 year ago. S ReShade filtrom a sadou raytracing shaderov od mcflypg, boli do hry pridané reálne tiene, skutočné odrazy, nasvietenie aj bokeh efekt.Výsledkom je neskutočná zmena oproti vanilla verzii Black Mesa, ktorá už aj tak vyzerá skvele. DSOGaming writes: 'YouTube's 'SliM420 GaMing' has shared two videos, showing Half-Life: Black Mesa and The Outer Worlds with the Pascal Gilcher's Ray Tracing Reshade Mod.' I would love to try this out on some source engine mods like synergy or maybe black mesa. Black Mesa Thanez Hev Pack With Default Animations 1mo. BM dev. it would be a pretty nice thing. ReShade injects a DLL into the DirectX or OpenGL libraries to provide access to frame color and depth data, but ray tracing normally needs a lot more than that. Recently added 22 View all 1,096. This guy has been making cool reshade shaders for years and years. commented on the video saying that by tweaking textures a bit the overall result would be better and less watery / shiny but it's still a Reshade filter like any other, based solely on pixel color and depth. I was thinking how hard would it be to add ray tracing feature like Quake 2? Section. Log in to view your list of favourite games. It can be used to apply post-processing filters to make your games and videos prettier, uglier or just different depending on the settings and filters you use. Sections. Shifft+F2 brings up the Demo playback and the Home button does nothing. Log in to view your list of favourite games. Tal como ya hemos mostrado en juegos como GTA V, Quake 3 y Red Dead Redemption 2, este mod de Reshade es capaz de mejorar los efectos de Iluminación Global y Oclusión Ambiental. The modder will be using Reshade Ray Tracing in order to enhance the game’s Ambient Occlusion and Global Illumination effects. View … Patreon is empowering a new generation of creators. Games. However ReShade doesn't seem to work on Black Mesa 1.5. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Anyway, some lucky fellow has been running ray tracing technology on the recently released Half-Life 1 remake, Black Mesa, and it truly makes the … Improved Xen is a modification for Black Mesa game. View … it Reshade quint Reshade ray tracing github. It gives you an opportunity to immerse yourself into original locations of Xen world from Half-Life, but with improved graphics and optimized geometry. chevron_left. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. ReShade is a generic post-processing injector for games and video software and the successor to SweetFX. Games. videogame_asset My games. < >-< > -Black Mesa > General Discussions > Topic Details. How can I get reshade working? Georgian Localisation: Textures 1mo 1mo. Completed ReShade tutorial; Setup. [SOLVED] Black Mesa (Steam EA) and ReShade 0.18.x was created by Dr4Wm4N I just bought Black Mesa (Steam Early Access) and noticed a weird problem when using ReShade with it: if I use any of the 0.18.x versions, the game stutters like Hell, but only when I move my mouse. ReShade is known to be compatible with Steam overlay, MSI Afterburner, RivaTuner Statistics Server, RadeonPro, NVIDIA GeForce Experience and Fraps (chaining multiple of those however may not work). You need to have shader This is my Reshade preset with Marty McFly RTGI. At the moment Improved Xen is supported by zloikot. In all of the aforementioned titles, this new ray tracing technique improves the overall image quality. Ray tracing is done in real time in the rendering pipeline, meaning the color data that any post-processing shader gets is already defined by the ray tracing process. 1.1GB ; 2-- Improved Xen. ReShade is a generic post-processing injector for games and video software and the successor to SweetFX. with my reshade (personal adjusted settings ) and the new effect. / Description / '-----/ Game: Black Mesa Source Preset: Black Mesa Ultra Realistic SweetFX: v2.0 Preview 8 by CeeJay.dk API hook: Reshade by Crosire This is a preview release meant to allow users to beta test SweetFXs 2.0 new injector called ReShade. It can be used to apply post-processing filters to make your games and videos prettier, uglier or just different depending on the settings and filters you use. The path tracing shader does a lot of neat things, like making the 2D textures for lights actually function as light sources. Ray marching is also a deferred technique, using the geometry buffer from the previous frame or frames. WiPs. His ray tracing shader is just the one that got really popular. Subscribe. Or if it can be exposed. Requests. It wouldn't need to be like re-creating an entire game, just porting maps over and adjusting the texture sizes to allow higher-res textures, as well as all the new technologies that come from Black Mesa. Black Mesa. I've been messing around with Marty McFly's RT shaders in Crowbar Collective's amazing Black Mesa recently, with some pretty impressive results. A collection of post-processing shaders written for ReShade. Skins 270 Categories. Anyone try this with Black Mesa? chevron_right. Source engine games aside from Black Mesa are a bit fucky with the depth buffer, best bet is to use the modified d3d9 dlls from this page as it lets you get the depth buffer in Source games without disabling the HUD and makes games like FEAR 2 or RE4 work correctly. so I don't recommend doing this unless you absolutely have to. Affiliation. Submitter. Section. Sign up to access this! Banana Rammer. Optional if you don't use the default ReShade shader package or put them to a different location, add .\Shaders to the EffectSearchPaths of the ReShade .ini file (same name as the ReShade dll, d3d9.ini - d3d11.ini, dxgi.ini, opengl32.ini are possible names) and create the respective folder. I know the Ray Tracing mod is more of a reshade but I was wondering if that mod will work with the new textures in the Definitive Edition? Black Mesa Inc. Load More. chevron_left. Threads 49 Categories. Anyone any ideas? videogame_asset My games. biggamingg. Not sure how much of the buffer is exposed to ReShade. Sounds 132 Categories. So I am having an issue here, I was hoping I could use this to unlock the depth buffer for source engine so I could use the ray tracing mod for reshade on hl2, but when I replace the .dll and everything it uses the reshade version 2.0.3 or something like that, and reshade is currently on 4.5.4. People like this contribute so much to PC gaming. Even just MXAO alone does a lot to add depth. chevron_right. Tried moving the files in Black Mesa\bin and still Reshade does't seem to work or appear existing in the game. It would be like a mod that simply ports the game over, to which there are already HL2 assets in Black Mesa. With the older one there is some bugs like some parts of maps mess up the depth buffer detection this is mainly an issue in team fortress 2. However, you won't be able to use any of the latest shader versions as they are not compatible with this reshade ver. half life black mesa reshade + ray tracing global illumination test YouTube’s ‘SliM420 GaMing’ has shared two videos, showing Half-Life: Black Mesa and The Outer Worlds with the Pascal Gilcher’s Ray Tracing Reshade Mod. El YouTuber “SliM420 GaMing” compartió 2 vídeos en su canal, enseñando Black Mesa y The Outer Worlds con el Mod de Ray Tracing de Reshade hecho por Pascal Gilcher. rar now. 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